2/4/2005
I haven’t been to many instances since the Scarlet Monastery so I decided to start making some runs into Uldaman. In the lower part of Loch Modan right at the border of the Badlands is a dwarven dig site that has been overrun by troggs and other menaces. I don’t know the whole story but some excavationers might have been left behind, and oh yeah, something about lost treasures.
I sat in Ironforge getting a group together and writing down names of alternates. I ended up gathering two paladins a druid and a rogue 44-46 levels, a decent group, good chance to get fairly far…
Members of my guild were not so sure. In fact Jasonw wanted to bet me 100 gold that we wouldn’t even make it to the last boss! Thanks for the support! The pickup group was about to prove itself! Before we had even reached the instance gate one person had to log… no worries I invited the mage on my list, back to five members, and still a strong group. Then at the instance gate another member had to leave
I had run out of alternates, it was down to us four, warrior (me) the two paladins and the mage. We entered the instance and killed stuff. Not much of a goal in mind except to get as far as we could, ended up not being very far at all. We got stuck at one point with frequent big pulls, the fight would come down to the paladin and mage, or the paladin and me, and resurrecting the rest of the party. The last fight we weren’t so lucky and the group wiped. Thus ending my first attempt at Uldaman. ![]()