12/18/2005
Recently I did some research on Onyxia who was giving us a little more trouble in Phase 3. Arsenal Team was not alone it seemed her aggro issues were quite common. The Phase 2 to Phase 3 transition when she lands is very critical and the main tank has to be ready to grab aggro. But even more importantly the raid needs to be ready to stop anything and everything that might generate a bit of aggro. As we have geared up so has the raid’s DPS and this makes controlling aggro on Onyxia more difficult.
This is what I gathered and we have been focusing on making the transition much smoother:
For the raid
- Stop dots at 42%
- Everyone move North to Phase 1 positions
- Stop all attacks when she emotes to land
- Stop all healing, no heals over time, no bandages
- Do not break the first fear
- When (not if) you get aggro run North to the main tank
For the main tank
- Build initial aggro off the whelps
- Stand directly under her and bandage when the warning comes
- Immediately start sundering when the red indicator appears
- Use every threat generating skill you have
- Pop a rage potion and repeat the above if needed
Ways for the main tank to avoid the fear are Dwarf Priests obviously (LOL@Horde) unfortunately we don’t have any, but I do have my Glimmering Mithril Insignia and there is also the Insignia of the Alliance. If your trinkets are on cooldown you can alternate with Berserker Rage when it’s available.
December 29th, 2005 at 9:16 am
I totally jacked Cornpo’s title on this one!
December 29th, 2005 at 10:19 am
ORLY?
December 29th, 2005 at 2:12 pm
OMFGIRLBBQORLY
- CORNPO